My best friend and I quit our jobs, raised $17,656, and worked 3 years to make our dream game! Ruin of the Reckless released on April 26th! AMA!
EDIT: Hello everyone! We are packing things up. I believe we actually successfully answered almost every single question between me and Danny! Sorry if we missed yours! Thank you all for the support and for throwing some light on the game. We will do our best to support the game in every way we can and live up to your expectations! We're out, thank you!
Hello. My name is Charles Webb. Three years ago, while working IT for a small software company and binge playing Samurai-Gunn with my closest friends in much of my off time, I started working with one of them (Daniel Crockenberg.) Inspired by the wonderfully crafted combat mechanics of Samurai Gunn, we set out to make a punchy, fast paced dungeon-crawler with the depth and complexity of a fighting game!
Over time the community around the game grew enthusiastic enough that we decided we had to take the chance. We quit our jobs and began working on it full time. (Note: This is certainly usually a very bad idea!)
We decided to call the game 'Ruin of the Reckless', mostly as a reference to our sorry financial situation and the foolishness of our decision to make it. Hehe, get it!?
About two years later, we planned and launched a Kickstarter campaign to raise the funds necessary to complete the game 'for real.' It was successful, largely due to the strength of our playable 'Backers Only' Build, which became popular with streamers like Tietuesday.
Edit: We've gotten a lot of questions about this whole thing specifically so I want to put this in OP for more clarity...
"Sorry, there is a slight lack of clarity in my post here. We worked on the game for about 2 years part-time BEFORE the Kickstarter. After the Kickstarter we worked for about 7 months before the game was released. ALL of our living expenses were paid out of our own finances/savings, Kickstarter money was only spent on game assets, contractor fees, etc... We certainly didn't live for that entire time without any income!"
Since then it has been non-stop work up to today putting the game together for our backers and the community at large. Over the course of development we have been through Steam Greenlight, conducted a successful Kickstarter campaign, been featured on several popular streams and youtube channels (including Tietuesday, DreadedCone, and TotalBiscuits wildly popular Co-Optional Podcast), met with major publishers, built a humble following of almost 2000 indie die-hards on twitter, signed on to and maintained contracts with almost 20 artists and musicians, been featured on many indie-gaming and videogaming news sites including Co-Optimus and well, a LOT of other stuff! It has really been quite a ride to get to this point!
I am also very proud and excited to say that we were recently accepted by GOG.com and will be included in to their curated store. To me this is a great honor and a validation of all of the hard work we have put in so far!
On release day we were featured on the front page of gog.com as well as the front page of the itch.io store. It remains to be seen whether we can crack the top sellers list on Steam but i'm crossing my fingers! We spent the first day on and near the top of the popular new releases page on Steam so release has gone well so far! (proof: https://twitter.com/FauxOperative/status/857426940889767936)
Want to know more? Here are a few resources.
VIDEO REVIEW: https://www.youtube.com/watch?v=pGt7EAtdYUY
STEAM PAGE: http://store.steampowered.com/app/516430
( EDIT: For everyone asking, YES, SCREENSHAKE IS FULLY ADJUSTABLE. (We humble ourselves before the reddit gods of screenshake and beg forgiveness! We are already in the process of having a new one made that has much less screenshake. Thank you all for warning us that this was such a big issue!))
It is my sincere intention to answer EVERY SINGLE QUESTION asked, no matter what the context is. So if you really want to, feel free to lay in to me and try to make me feel bad! I'll do my best to answer you to the best of my ability! :p
Here's proof that I am... me! https://twitter.com/FauxOperative/status/857998815663538176
For proof of the rest of my claims you can check out our steam store page, or our official website at www.ruinofthereckless.com
Ask me anything!
P.S: We tried to do this AMA a few days ago and it went really well... but it was taken down due to an error with one of the modbots. We cleared everything up with the mods and so now we're back! Hi again everybody!
Edit: Uhh... We're on the front page of reddit right now! I didn't really expect that. I hope I can still get to everyone's questions! I will do my best!
FyrFoot is my dev partner and he's going to step in and start answering questions too.
Edit: Hi guys, I did my best but uh... there is simply no way I can answer every single question any more. My inbox is growing significantly faster than I can answer them but I will be digging through the bottom and answering as many as I can.
Edit: Someone pointed out that we didn't highlight our bands enough. These bands are awesome, you should support them!
*EDIT: People are still asking questions so I'll keep answering I guess... *