I single-handedly built and released a PC horror game. It took me three years. Let’s talk about working alone on big projects, horror in games, or anything else!
Three years ago I was fired from my job and had just ended a long relationship, so I decided to do something that would make me happy. As I’d recently sold an apartment I had some money on the bank, so I moved into a sublet and started building a game. I enjoy making sounds and am a big fan of horror in all forms, so I came up with the idea of an audio recordist talking to ghosts through EVP (Electronic Voice Phenomena). What I first thought would be a 6 month project turned into a year, turned into three years. I learnt a lot as I went, and did everything myself except voice acting, cover art and some textures and 3d models.
If you have any questions about this process, I’d be glad to answer!
I'll be going to sleep now, it's 2.30 AM here, and I'm feeling a bit woozy. Keep asking questions though, and I'll get at them in the morning. It's been great, you're great! G'night.
Update! I'm a Reddit hang-around, so there's no time limit on this AMA, just ask away whenever you feel like and I'll answer. Cheers