IAmA dev team of "Bastion", the action RPG where an old man talks to you the whole time. Ask us anything!
Hi Reddit, we’re Supergiant Games, the seven-person team that created Bastion, which came out on XBLA and PC this summer. The game got a great response here and Reddit helped get us through a lot of late nights working on the project, so we’ve been meaning to do one of these and answer any questions about who we are, how we set up our little studio, the choices we made with Bastion, or whatever else. The game’s on sale on Steam for the next couple of days, so this seemed like as good a time as any.
Our studio was founded in September 2009 in a house in San Jose, CA and Bastion was our first game. During development, our team grew to its full size of seven people. We're all here:
SG_Amir: cofounder / studio director / designer
SG_Andrew: chief technology officer / systems engineer
SG_Darren: audio director / composer
SG_Gavin: cofounder / gameplay & tools engineer
SG_Greg: creative director / writer / designer
SG_Jen: art director / artist
SG_Logan: voice actor
UPDATE: Thanks everyone for the great questions and for your support! See you in the next one.