Highest Rated Comments


pksage12 karma

Bastion was fantastic. Before my actual questions, I wanted to highlight how much I enjoyed:

  • the game design, particularly the clever way of making the player use each of the weapons as they were acquired to get a feel for each
  • the level design
  • the soundtrack
  • the difficulty curve (for the most part!)
  • the art direction and overall style in general

It is an exceptionally well-put-together piece of media, and you guys should be proud.

Anyway, two questions: Did you have any other plans for forked plots / multiple endings related to the major endgame choices that didn't pan out during development? -and- If you could go back and re-balance/redesign one element of the gameplay from the ground up (a weapon, a boss fight, a liquor, whatever) what would it be?

pksage3 karma

In case John doesn't find his way back to this thread, I attended The Main Drag's farewell show at PAX East, so I'd consider it unlikely. :( But hey, less likely reunions have happened!

pksage2 karma

Aw, thanks, Alex. That means a lot. :)