I'm Jordan Mechner. Thirty years ago, I made a game called Prince of Persia. Now I'm releasing my 1980s game-dev journals as a book. AMA!
Thirty years ago, I made a game called Prince of Persia. Later, I worked with Ubisoft (as game designer) and Walt Disney Pictures (as screenwriter) to relaunch the franchise with Prince of Persia: The Sands of Time––the game in 2003, the movie in 2010.
Now we're celebrating the original game's 30th anniversary with a new illustrated and annotated hardcover book of my 1980s game-dev journals: The Making of Prince of Persia, just published by Stripe Press. Ask me anything!
Well, ALMOST anything. I can’t answer questions about unannounced projects, even (especially) Prince of Persia. Alas.
Info about all my projects (PoP games, movies, graphic novels, and others) at https://jordanmechner.com.
I'm also on Instagram, Twitter, Facebook, and YouTube, usually in that order. My social media links are in the footer at jordanmechner.com.
And for a 20-minute look behind the scenes of making Prince of Persia, check out this ArsTechnica War Stories episode: https://arstechnica.com/gaming/2020/04/war-stories-how-prince-of-persia-slew-the-apple-iis-memory-limitations/
***UPDATE: AMA is finished. Thanks for so many great questions and comments! I wish I'd had time to answer more of them. You can also find answers to many frequently asked questions in the Projects section of my site at https://jordanmechner.com. --Jordan