We’re Jesper Juul and Mia Consalvo, video game designers and researchers, and the editors of a series of books on everything from the pain of playing video games to how uncertainty shapes play experiences. Ask us anything!
Hi! My name is Jesper Juul and I’m a video game theorist, occasional game developer, and author of a bunch of books on gaming. Have you ever felt like stabbing your eyes out after failing to make it to the next level of a game? And yet you continued slogging away? I have. I even wrote a book about why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them. I’ve also written about casual games (they are good games!), and I have one coming in September on the history of independent games — and on why we always disagree about which games are independent.
And I’m Mia Consalvo, a professor and researcher in game studies and design at Concordia University in Montreal. Among other books, I’ve written a cultural history of cheating in video games and have a forthcoming book on what makes a real game. That one is in a series of short books that I edit with Jesper (along with a couple of other game designers) called Playful Thinking.
Video games are such a flourishing medium that any new perspective on them is likely to show us something unseen or forgotten, including those from such “unconventional” voices as artists, philosophers, or specialists in other industries or fields of study. We try to highlight those voices.
We’ll be here from 12 – 2 pm EDT answering any and all questions about video games and video game theory. Ask us anything!
UPDATE: Thanks everyone for the great questions. We might poke around later to see if there are any other outstanding questions, but we're concluding things for today. Have a great end of July!