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I'm James Vaughan – Creator of Plague Inc. and Plague Inc: Evolved - Ask me anything.
Hey Reddit
I am James Vaughan, Founder of Ndemic Creations, and creator of hit mobile game Plague Inc. and Plague Inc: Evolved, recently released on Steam Early Access. More than 25 million players have been infected so far.
I started making Plague Inc. as a hobby in 2011. Since its launch in May 2012, I quit my job and now spend all my time making games.
Ask Me Anything!
Proof: in game news item - http://imgur.com/4k8URyD
EDIT - Right - I've gota get back to work otherwise there won't be an update this week :P Great talking everyone - hope people found it interesting
NdemicCreations111 karma
I write most of them myself but a few have been done by friends / players. Have a lot of fun doing them and it is great to see other people finding them funny online
cjb95625 karma
If players were to have interesting submissions for news. Where might we submit them?
NdemicCreations42 karma
Drop me a note through twitter / email. At some point - I want to have a proper process for this
karmanaut84 karma
What is your relationship or affilitation to the flash game Pandemic/Pandemic II?
WakizashiNomad81 karma
Did you intend Greenland to be the game's "final boss" of sorts, or did it just turn out that way based on your simulation?
NdemicCreations68 karma
That is the way the simulation worked and I decided I liked it that way so didn't change anything
TheWrakkar54 karma
Just running by, wanted to say that you made a great game - thank you :)
HockeyCannon50 karma
Did you ever think your game would be, > a non-traditional route to raise public awareness on epidemiology, disease transmission, and diseases/pandemic information.?
Edit: it won't format correctly
WooerOfTheGlen48 karma
First of all, thanks for the AMA! I love the game, which I'm told makes me sick.. Have you considered adding additional graphics to the map aside from the planes, ships, and coloration of countries? And will future scenarios be automatically unlocked if I've purchased all of the current ones?
NdemicCreations38 karma
Yes - all future scenarios will be unlocked.
Re graphics - depends. What you thinking of?
elcubismo30 karma
how did you and your app get involved with the Center for Disease Control?
Artvandelay129 karma
What is the best name you've ever heard someone use for their plague?
NdemicCreations49 karma
I've read far too many disease names to be able to pick a single one. I always quite enjoy the 'witty social commentary' ones
MurrayPhilbman23 karma
Do you consider a hamburger to be at type of sandwich, or an entity of its own?
NdemicCreations42 karma
I think Americans tend to be more liberal with use of the word sandwich :P
rsmash23 karma
My question is about the music. I love the soundtrack (especially the Neurax Worm song... it's AMAZING!). I looked for it on iTunes but nothing comes up under Plague Inc. or Ndemic, so can you tell me who wrote the music so I can search for their name and buy it? I want to support. (Or just post a link here to the soundtrack?)
I love Plague Inc! Haven't gotten Evolved yet, but I still play the mobile version almost every day - and I've had it for over a year. Only game I can say that about. Thanks James for the epic game!
NdemicCreations28 karma
Yep - me too - i tend to listen to the music on loop when coding new diseases to get me in the mood.
All the music will be available for sale soon - its been on my to do list for ages.
http://openheartsound.com/ did the original mobile music and neurax (and his daughter sang the Ring a Rosie piece) and all SFX
http://mathazzar.com/ did the Necroa music and the Evolved music
kasie_22 karma
are you afraid that all the people playing this horribly violent game will use it as a platform to progress in to real life biological warfare?!
but for real, your game is awesome. and why is it so difficult to infect greenland?! they're my hold out almost every time..
edit: just.. want to make sure the sarcasm doesn't come off as genuine. just a jab at people saying video games make people violent killers.
NdemicCreations31 karma
Lol - I always say that it is probably for the best if someone uses Plague Inc. to plan a terrorist attack (rather than going to the library etc) - as the 'gamified' elements will cause them to make a mistake in real life.
Greenland is v cold and has low population density which really slows things down
EmperorPoo18 karma
the in-game news update just brought me here, haven't played the game in months, what a coincidence.
When are we going to get some crazy alien pathogen? Like, X-Files type black sickness? Also, are you hiring people for great ideas?
NdemicCreations26 karma
Hah - I'm glad the news post worked!
An alien type pathogen is v high up my to do list.
Re hiring people for great ideas - no! Everyone has ideas - the trick is how to implement on them
Normanix16 karma
My favourite mode from the game is the Neurax Worm can we expect cool mutations like that in the future?
NdemicCreations28 karma
Yes - lots more - so much cool stuff that can be done. New plague types give me a great excuse to jump into the game algorithms and tweak them - its a nice change of pace
Acceptable6716 karma
Thanks for the game -- I've spent many hours having great fun playing it, and thanks for responding to our questions. I suppose my only question is what programming language did you do this in?
NdemicCreations33 karma
I enjoy playing them all - my favourite tends to be the most recent one I made ( so currently Necroa) because I know it a lot more intimately and can appreciate the algorithmic subtleties
brucewaynewins15 karma
Have you considered or been approached to bring the game to any portable or home consoles?
KaliMaul13 karma
I just discovered Plague Inc on Android yesterday - today I paid to unlock the full version and played through the game on normal (the 5 or 6 basic plagues). So essentially I wasted a day. Thank you for that.
Also my internet connection went out in the afternoon and right now I'm on a 32kbps (that's kilobits) mobile connection, so I'm a bit pissed.
I'm an indie developer, about to finish and release my first mobile game. However the mobile market seems extremely difficult to break into. It's oversaturated with pure shit (and a really small number of actually good games), and honestly, when the two best-selling games in two weeks are Flappy Bird and Dungeon Keeper (mobile), the only thing someone with any artistic integrity should do is abandon this whole industry and go work somewhere where people appreciate hard work, dedication, talent and quality, like plumbing. But of course I've put too much work into the game and I'm not ready to just write that off.
Then there's Kickstarter and Steam Early Access, but those are increasingly getting populated with terrible projects as well. It really seems like marketing is the only thing that matters, and you could sell a bucket of shit on these services if you had the right connections or background, and get zero attention without those. Also, fucking "retro" shit-looking pixel art everywhere.
Anyway, my question is: how could I, as a Central / Eastern European indie developer with a mobile game that's starting to become pretty decent - but no connections, marketing skills or cash for investing - make any amount of money off of it? Most publishers won't even talk to me and those who do reply cannot really offer me anything other than putting the game out and hoping for the best, which is something I can do myself.
Ok, this was just me venting. I'm glad you could make your game successful and I really hope mine will do fine as well. But the uncerteainty is killing me.
NdemicCreations13 karma
Ye - the mobile market is brutally competitive. I think the best thing to do is make sure that you define success on your own terms. If you are able to build something and get it out there - that is a great achievement. Anything more than that is a bonus.
I can't offer any wonderful advice - I find that in the mobile industry - no one really knows anything - we are all learning together! If your game is pretty unique - that will help a lot as you can sell to a niche unchallenged. Engage with players, be open and make sure to update the game if it starts moving.
Good luck!
TheLuigiplayer13 karma
When do you think,are you going to release the next Update of "Plague Inc Evolved" and what features could we see in the future,expect those,you have allready announced?
NdemicCreations19 karma
Next update for Plague Inc: Evolved is coming tomorrow / friday and will add the Neurax Worm in as well as various smaller tweaks.
Re features - got a number of things I want to do which haven't been announced but will be influenced by the players and what they want
JSX1310 karma
Hey man! Really great game, had it since release and still playing most commutes. Any idea of future updates/new game types?
Also, what are your best disease names? "My Dick" is getting tired.
NdemicCreations16 karma
Will be announcing next mobile update this week or early next. Re best disease names - already answered above
megaozojoe10 karma
Just want to say I love plague inc still keeps me entertained. What other game have you made that you wish got more recognition?
Edit: Makes sense now
Spearka10 karma
Hello James, I have a few questions to ask as well as a small suggestion
First: What inspired you to create Evolved and why the overhaul?
Second: Was plague Inc. inspired by the Pandemic series of games or was the resemblance a big coinidence
Third: what are your plans to improve Evolved, doesn't need to be specific?
Lastly; how wide do you intend to create scenario creation? will it be able to support non-Earth maps?
to finish off I'd also like to suggest a special disease analogous to Necroa and the Neurax worm but instead deviates from the Nano-Virus, it replicates inside the body and can only spread through killing its victim (rather similar to the nanoswarm from "The Day the Earth Stood Still")
NdemicCreations14 karma
1 - I'm a PC gamer first and foremost - and Plague Inc: Evolved lets me scratch that itch whilst also adding in a lot of cool stuff that I couldn't do on mobile 2 - Yes - definitely inspired by Pandemic 2 3 - All the stuff on my website for starters and then we will see how things go 4 - TBD on non earth maps - will see how many people are using it 5 - yes - something similar already on ideas list
NdemicCreations16 karma
Challenge yourself to do things you wouldn't normally do - I did with making Plague Inc. and I'm fucking glad I did
Worzol8 karma
I like the cheat plagues, because I'm lazy and prefer to just mindlessly kill, rather than work for it. Don't get me wrong, I work for it as well, but I prefer the cheats.
My question is: Is there any chance of getting cheat plagues for the Necroa/ Neurax Worm?
I love your work, please continue it for as long as you can.
Steven_Stache7 karma
Just want to say thank you for the game :) Had a blast doing all diseases on brutal when I was home because of my surgeries. Thanks :p. Btw, what can you share with us on Plague Inc Evolved?
NdemicCreations5 karma
Thanks - glad it was able to help keep you from boredom! Lots more exciting Plague Inc: Evolved stuff coming - what do you want to know :P
Steven_Stache5 karma
How is the multiplayer going to work? Are there going to be different gamemodes?
NdemicCreations12 karma
Co-op and competitive. Whose disease can kill the world first - you will try to mess up your opponent etc
Keeper_of_Fenrir7 karma
Lets be honest here. If everyone in the world died except for Greenland, humanity is doomed anyways.
Betaguy7 karma
Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?
Just kidding, on a serious note how can I become a beta tester?
TheSilentEskimo26 karma
Hey James! This is a Dynastinae! Commonly referred to as a rhino beetle!
I_Need_To_Go_To_Bed6 karma
As a game designer, what kind of effects do critic reviews have on you?
NdemicCreations7 karma
Its nice from an ego point of view and I read every review - but in the mobile space at least - I find it interesting how little a critic review can impact things. If you can engage with the players well - that is all that matters. PC may be different - ask me again in the future :P
Grillburg6 karma
Hello! When you say that you started working on Plague Inc. as a hobby, did you have any programming experience before that? If not, how did you learn the programming necessary to develop your own game?
Thanks!
NdemicCreations14 karma
No programming experience but I was quite good at using formula in excel and bastardising excel macros (if someone else wrote me the initial macro)
I found a programmer (Mario) who is a tech genius and was able to do all the hard core tech stuff for me - leaving me to code the actual gameplay in the engine he built
oxymoron696 karma
Hey, i just wanted to say I bought your game yesterday (on android) and fucking love it. Have you ever thought of generating some graphics to go with the news items?
I'd quite enjoy seeing an artists interpretation of what insanity + diarrhoea looks like.
NdemicCreations5 karma
Lol - I think I would pay not to see that. Re more graphics yes but it impacts the file size and I would rather use the space for graphics which will have more impact
FancyPants476 karma
Hi, Plague Inc. is a fantastic game. Admittedly, I have wasted unhealthy amounts of time playing. I'm impressed by the realism. How did you gather enough data for a model, like the infection rate when you wash your hands three times a day?
I noticed that when the world finds a cure for my disease, people instantly stop dying and infected population decreases by about 400 million a day. Why does that happen? Doesn't that seem a little unrealistic?
Nevertheless, I love the game. Thank you for all the great work!
edit: clarity, formatting
NdemicCreations23 karma
I did a lot of internet research to understand the broad scientific concepts - then it was a huge amount of play testing - "does this feel right" "would it feel better if it was like this" "what happens if I change this"
Re disease being rapidly cured - yes very unrealistic but no one wants to hang around for ages and wait to lose the game - constantly being reminded of their failure!
capri17226 karma
I have the mobile version of Plague, Inc. (also this is the first time I've heard of a Steam version and now I want it) and I'm just wondering two things...
Which disease type do you think is the hardest?
Somewhat related to that, do you have any tips for beating the bio-weapon disease type? I can't even beat it on casual. ;-;
NdemicCreations11 karma
1 - I find Nano Virus quite hard - especially on mega brutal difficulty 2 - No - you can do it on your own :P
DiegoJP05 karma
Why did you chose to port it into a PC game? I think the game for mobiles is awesome and i have spent many hours playing it, What are the things you plan to do with a more powerful system like a pc?
NdemicCreations10 karma
Its on the website :P Multiplayer is the big thing - as well as scenario creator etc
billabong26305 karma
What'd you do before you went full-time with game developing? Was game developing always a hobby for you or did you just really start getting into a year or two prior to the release of the original Plague?
NdemicCreations12 karma
I was a strategy consultant at Accenture - I had never done any game development before Plague Inc. but I always enjoyed playing (PC) games
potterhead425 karma
What gave you the idea of creating a game where the objective is to wipe out humanity and destroy the world, contrary to pretty much every other game?
NdemicCreations17 karma
Key inspiration was a flash game from 2008 called Pandemic 2. I played it and thought 'thats a cool game - but it could be so much better' - so I decided to make the game I wanted to play
kabex4 karma
I mostly have questions about Evolved:
I assume the plague 3D-models will evolve like they do in the mobile version, longer things sprouting out etc.?
When will AA work for said 3D-models? They're soooo jagged in the edges.
Will we have 3D zombie hordes walking around the map with the Necroa virus' ability?
Aprox. on multiplayer?
What kind of other games are you currently working on, planning to do or would like to do in the future?
NdemicCreations6 karma
1 . Yep 2. Agree - it pains me. Hopefully soon 3. No - will be icon 4. Not yet 5. Loads of stuff but I don't let myself think about it as don't want to be distracted
TacticalAlpaca4 karma
I have a few: What are you planning next for your studio? What inspired Plague Inc? Will you tell me I'm sexy?
NdemicCreations4 karma
Currently focused on more stuff for Plague Inc and Plague Inc: Evolved. Lots of things inspired Plague Inc - a key thing was 2008 flash game Pandemic 2
geralddarden4 karma
Just wanted to say thank you for making Plague Inc. It is a great game and I play it daily.
Question 1: What other plague types will there be in the future?
Question 2: Can we expect more cheat types and achievements? (i.e. Chinese Nuclear Retaliation, etc...)
Question 3: What is the timeline of the Mac version of Plague Inc. Evolved?
Keep up the great work.
NdemicCreations8 karma
1 - Lots more. Aliens, robots, demons, realistic ones - there is so much potential here! 2 - yes and yes 3 - Soon as we can but probably after multiplayer etc is implemented - otherwise there is twice as much stuff to test and fix in one go
geralddarden7 karma
Sorry, one more question, have you ever considered adding STDs or sexual contact as a transmission vector?
jcm2themax3 karma
I love your game and have wasted countless hours killing/infecting the world. My questions for you are:
What inspired you in the creation of Plague, Inc.?
Have you played Pandemic (board game)? If you have, what is your favorite profession to play as?
NdemicCreations5 karma
- Flash game - Pandemic 2, Book - Death of Grass Game - Age of Wonders Shadow Magic. Lots of films and lots of other games, books, etc
NdemicCreations5 karma
Ah and missed question 2 - yes I have but not much - I'm not that good at team board games!
WoVSeaBound3 karma
Are you planning any other plagues, except for the Necroa Virus and the Neurax Worm (They are both awesome, but I'd really love to see some more of those kind of plagues)?
kbuzz12183 karma
What advice would you give to indie game developers who are making original games on a budget?
NdemicCreations3 karma
Make a game you feel really passionate about - and try and make a game that doesn't exist. Plague Inc. was in an almost empty niche so I could just focus on making a great game - not on competing with other great games
Thorgusta3 karma
Me and my wife love your game! Especially all the little mini events they bring a certain humor to the game. IS there any chance you've considered a demonic possession plague? I think it would be kind of cool any way thank you for the awesome game!
WoVSeaBound3 karma
First of all, thank you for creating this game and then "evlolving" it to computers (I actually had to play it on an Android Emulator, because my mobile phone was not good enough to donwload the game)! Now my question: Are you gonna do something like a plague that infects Animals and every Human killed by one of the infected animals counts as a kill from your plague (I thought that would be like a nice plague)?
NdemicCreations4 karma
Its on the ideas list but there are complexities to showing this well - so tbd
throwaway927153 karma
Have you ever had the thought of a cyber version of your game - as in, computer viruses? Maybe integrating the two in a futuristic setting? Like The Matrix? Pretty please? :D
WoVSeaBound3 karma
Will there be a gamemode where you will have to infect another planet with one of the plagues?
lifehole93 karma
Will there be microtransactions in the 15$ PC version? Because right now it's basically plague inc with fancier graphics, and more expensive.
StRefuge3 karma
Your game is wonderful, I'm very bad at it, can't beat virus on normal :(
Just wondering what other games you play? (mobile, PC, console, board, etc.).
NdemicCreations6 karma
I really like strategy games - xcom, civ, supreme commander, age of wonders
TydeQuake2 karma
What do you think is the best country to start your disease in? Especially nano-virus. I usually do UK or Egypt.
Unfeared2 karma
Hey, been playing this game alot past week. As someone interested in speedrunning the game, what is the ETA on the speedrunning mode?
NdemicCreations3 karma
Its pretty much ready - will be 'soon' but don't want to commit to specific date
tj0hnson2 karma
Are you considering making any more addictive games that will get me put on the no-fly list in the near future?
Are the games recorded somewhere so that the events and actions can be reviewed?
NdemicCreations4 karma
I've got lots more games I want to make but I can't let myself focus on them yet - too much to do with Plague Inc. and Plague Inc: Evolved.
Plague Inc: Evolved has a replay function which is quite cool
GammaGames2 karma
I love your game! I bought it on iOS and played it for far too long. I got it on Steam when I first saw it, the day it was released, and have unlocked all the plague types.
Anyway, my question is:
What made you decide to pick iOS first? It plays very well on iOS, and it also is very good on PC (I especially like the shortcuts on keyboard), and what do you think got it to be so popular so quickly? And what was the C
Also any ETA on Necroa for PC?
p.s. Weather would be a cool addition, parts of the world get snowy and you need the cold environment to keep infecting for winter, the opposite for summer, and actual hurricanes spin around the map and stuff.
NdemicCreations3 karma
iOS was more of an empty frontier - there are lots of great games for PC already. It got popular imo because there were not many games like it available. No ETA yet - working on getting Necroa in
Re weather - it sounds cool but it can quite heavily negatively impact player experience so no plans currently
clarkey_20002 karma
I heard there could be Multiplayer- is this true? If so how would it work?
DoctorShades242 karma
If I buy Plague Evolved on Steam for PC, will I get the Mac version for free?
I really hope you answer this one, I've been sending emails to you guys on this almost daily, because I really want to buy Evolved, but don't want to spend double the cost to get a PC and a Mac version.
NdemicCreations3 karma
Yes - on Steam. Also - your emails should have been answered - aim to reply to everything. Please PM me your email address so I can investigate
magicmalek2 karma
Plague.is.amazing.
no questions, just thanking you for stealing countless days out of my life with this awesome game!
actually, any new mutation previews?
NdemicCreations8 karma
Crappy rip off but not worth getting upset about it :P The company who make it do rip off a lot of games like that (e.g. have done it to subway surfers as well)
KaiTheDead2 karma
What, in your opinion, is the best virus type to play as?
BTW, I'd just like to say thanks for this game. It's amazing.
Henryradio982 karma
Are any of the features from plague inc evolved going to be on plague inc on mobile? cough cough street view? I love your game and it's the only game on my phone! Btw can you give a tiny hint for the next update?
NdemicCreations2 karma
Some things in Plague Inc: Evolved will be in mobile (e.g. mega brutal difficulty) but I have no plans to bring the key Plague Inc: Evolved features over because of technical limitations / screen size limitations
satoru11112 karma
How do you feel about handing all the 'criticisms' concerning your pricing choices, and the 'omg this is a rip off of pandemic 2' stuff?
Has your faith in humanity collapsed yet? :P
NdemicCreations6 karma
Nah - its the internet - just gota accept it. Most people are perfectly nice and reasonable if you engage with them properly - people are used to being ignored by big companies and are often pleasantly surprised to find out that I'm actually human! Its always nice when other players help direct people to places where I have already written answers
starmage2 karma
Can you share your list of future possible virus you want to make or planing to add?
NdemicCreations2 karma
Not one master list - dotted all over the place. Aliens is high up there though
zlipnit2 karma
Why is greenland so fucking hard to get to without spending alot of points in cold resistance?
MitoG1 karma
Was there ever a time where your brain just said "no" and you could code anything ?
NdemicCreations1 karma
Lots of times - that is when it is important to really enjoy what you are doing so you can keep going
TheLuigiplayer1 karma
Are you going to implement the Steam Workshop feature to Plague Inc Evolved?
Contrafox971 karma
Would you ever consider doing an alien parasite add-on? Or a new planet?
Anyways, great game! I love playing it- although it makes me question my mental health.
Minifig811 karma
Hiya James, are there any discounts planned for people who own the iOS or Android version already? :)
NdemicCreations1 karma
No - would be extremely complicated from logistics point of view and would not result in much saving per person
Luigilink321 karma
Do you think the neurax worm is overpowered? I've only played it a few times, mostly on brutal, and it just feels like it's way too easy as soon as you infect everyone. Also, are there any apocalyptic natural disasters implemented? If they aren't, something very rare and devastating to the human population would be very game changing and interesting; either destroying nearly all the infected or taking out some of the well defended countries (I'm looking at you, Canada and Greenland.)
NdemicCreations2 karma
Neurax Worm can be quite easy - with mega brutal - it will be harder. There are some minor natural disasters but no plans to implement major ones as will remove impact of player
WoVSeaBound1 karma
When the Necroa Virus and the Neurax Worm are released for Plague Inc: Evolved, will we have to unlock it by beating the game with all other plagues or will it be unlocked immediately?
NdemicCreations1 karma
You will need to beat other diseases first. However, the Neurax worm will be in a different order to mobile so you can play it sooner
mphelp11154 karma
One question: What the hell, Greenland?
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