NdemicCreations
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NdemicCreations2926 karma
Thanks :) For all the different special diseases and expansions we have added over the years - I just focus on making something that I think will be fun and play differently to what we have already. I.e. with the zombie Necroa Virus - I wanted to try giving players a bit more control over how their disease spreads. When we added the fake news scenario - it was the UK elections and I wanted to try and use the game to help people understand what was going on (it turns out that diseases and fake news both spread in the same way!)
NdemicCreations2622 karma
There is one which pretends to be a message from a person trapped inside the game - that one always makes me smile!
NdemicCreations2469 karma
Heh, nope - I live in the UK. I think I remember the greenland tourist board talking about Plague Inc. at some point though - can't quite recall...
NdemicCreations1964 karma
Both Madagascar and Greenland are tricky because they are islands with few travel connections. So if countries start to close borders then they are completely cut off. Also people normally don't start outbreaks there because it takes the plague a long time to get going for precisely the same reasons.
NdemicCreations3755 karma
Awkward is putting it mildly! It felt very uncomfortable seeing all the fictional things I had put into the game playing out in real life. I want my games to do well because they are good games - not because of a serious global disaster. When covid first hit (before it spread worldwide) I immediately got in touch with various medical / scientific experts I know to get their thoughts on how we could best help. In the end, we donated $250k to the WHO and CEPI and also made Plague Inc: The Cure to help people understand the complexities of stopping a pandemic.
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