IAMA an indie game developer from Russia who just released the absurdist adult game I always wanted to make on Steam. AMA!
EDIT 4: Thank you all for your questions and comments! I'm knackered and will be going to bed now. I'll be answering some more questions tomorrow as time allows, so keep asking!
EDIT 3: Back for some more questions!
EDIT 2: I have to leave for a couple of hours, but I will be back later. Thank you all for your questions and support! In the meantime, you can watch some of the videos I made. Those were recorded in my actual home, and are mostly a dramatization of real events. It's all in Russian, but I don't talk that much. https://youtu.be/0p1Fp-NZIRI
EDIT: The game is called Boobs Saga and is available at https://store.steampowered.com/app/726360/Boobs_Saga/
My name's Georg and I am an indie developer. I am also a registered nurse, psych undergrad, and have worked on five other released games. I always dreamed of making games and realizing my own unique and sometimes taboo worlds and ideas. Haven't worked anywhere but in games, my first earned money ever came from a Steam release. At first, I worked with a friend of mine who had a studio, but then we separated due to creative differences - he thought that my ideas were too out there. But that allowed me to go all out and create a game I always wanted - an absurdist adult action-adventure.
The development process was long and arduous. I was joined by an associate, a network programmer. We worked on the game for nearly a year and were ready for the summer release and then Valve launched a widely-discussed crackdown on adult content. For nearly half a year my game was stuck in limbo, with no approval, and no definite rejection. Many people severed ties with me, including my associate developer, some of my friends and even family. I had received a number of threats and a great number of insults. I felt completely alone, even tried to kill myself. After that I went on a pilgrimage to the Caucasus Mountains. After I returned, I learned that my game appeared in a number of press articles (PCGamer and Kotaku), and some awesome people wrote about it. Other kind people appeared and supported me with nice comments and feedback.
And then my game finally got approved. It still is heavily restricted, but at least people can actually play it now. And those who do even like it! I will continue working on it and improving it. I still am an amateur, and will have to learn many more things.
I wouldn't wish this ordeal on anyone, the lack of understanding, the negativity, it gets to you. But there are cool people in the world and I'm glad that together we made this game happen.
Proof 1: https://imgur.com/24OscSQ