Hi, we are the creators of 'hi-bit' pixel adventure Owlboy! It's been a loooooong time coming, but Owlboy is finally released! Ask Us Anything!
Development on Owlboy started in 2007, when Simon S. Andersen started out with one goal in mind - how can we make pixel art relevant again. Little did Simon know that the project would be delayed for years and years, and an entire wave of indie pixel-art games would enter the scene before Owlboy was released. Despite being a tiny team with a severe lack of a budget, years of delay, and an ongoing struggle to keep the game relevant through almost a decade of development - the game is finally out!
It recently featured as one of TIME Magazine's Games Of The Year, and has become one of the top critically acclaimed game releases of 2016.
To celebrate, Owlboy will today 20% off on Steam from today: http://store.steampowered.com/app/115800
Ask us anything!
Art Director: Simon S. Andersen (snakeman) Business and programming: Jo-Remi Madsen (Jo-remi) Programming and support: Henrik S. Andersen (henriksand) Level Design: Adrian Bauer (Adriangb) Composer: Jonathan Geer (jonnygeer)