We are Payload - a small indie team using a 'performative' development approach for our first game, TerraTech. Ask Us Anything!
We are Russ Clarke (founder & coder) and Kris Skellorn (designer) from Payload Studios, a small indie developer based in London, UK.
Our background is in mobile: past credits include the original Call of Duty iOS games and Hungry Shark (part 1). Kris, Russ and our producer Sai Wun Poon all worked at Ideaworks Game Studio, before going in separate directions and now reforming at Payload. Our art director Jolyon Webb also worked on mobile games among many projects at Blitz Games. But we have turned our back on mobile for Payload's debut title: TerraTech, a physics-based vehicle building game currently in the closing stages of a Kickstarter campaign (https://www.kickstarter.com/projects/payloadstudios/terratech-physics-based-vehicle-construction-and-c).
Inspired by indie teams like Vlambeer and Wolfire Games, we are developing TerraTech with full transparency, live streaming every weekday and iterating features and balance in our regularly updated** free demo** (http://www.indiedb.com/games/terratech), which we recently brought to steam as well (http://store.steampowered.com/app/285920/).
We chose the PC/Mac/Linux route, and the 'performative' approach, to solve the problem of building awareness and community for a new IP, as a new studio, with no big names, brands or megabucks to back us up. It has not been easy! But it sure has been fun.
Please ask us anything about making games, TerraTech, starting a studio, our development approach, mobile vs PC or whatever nonsense you can think of. We will also be streaming on twitch.tv/terratechgame at the same time as this AMA, from 5pm in the UK! :)
EDIT: We are now livestreaming this AMA along with playing some SUMO SHOWDOWNS in TerraTech over on Twitch, come and see your questions answered live! http://www.twitch.tv/terratechgame
EDIT: WOW! THANK EVERYONE SO MUCH! Due to the support of Reddit's AMA community we have smashed out Kickstarter Goal! We are Funded! Thank you all!
EDIT: Ok so after an epic 6 hour livestream Russ and I are going to take a break, but we will be back here tomorrow morning answering more questions and we will be streaming again tomorrow night at 5pm UK time. Thank you, thank you, thank you everyone! It's been awesome!