IamA video game programmer who worked at Bethesda on Oblivion and Fallout 3. I've created a groundbreaking indie game called RODINA which has been described as "Morrowind meets Elite". AMA!
My short bio: My name is Brendan Anthony! I've been a video game developer for 10 years. I worked at Bethesda Softworks as a gameplay programmer on Oblivion and Fallout 3. After leaving Bethesda, I traveled across the country on a motorcycle trip, Easy Rider style for 4 months, and now live and work in Portland Oregon. For a few years I worked at a great little company called Stumptown Game Machine on mobile games, which was very educational.
Over two years ago I formed Elliptic Games and started work on Rodina, a first person space game which, for the first time ever in games, allows players the seamless freedom to explore a full-scale solar system, in your ship, out in space, and on planet surfaces. All without loading screens. And it's really fun, too!
I'd love to answer any questions you might have about Bethesda (within limits), Rodina, game programming, Greenliiiiiiiight, my concerns about Early Access, all the other damn space games coming out, or any other subject!
Also: Rodina's writer and my very good friend /u/HeadlongDownhill might show up as well to answer questions about Rodina's story!
My Proof: proooooof
EDIT: I'm back! Answering your questions :) That's what I get for sleeping!
EDIT: I can't believe this is still going. Thank you everyone for participating. According to my data page, I am now 50% of the way towards "making it" in Greenlight!!!
EDIT: Aw! Somebody gave me gold! That was sweet- thank you!