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mr_abomination412 karma

There's a line from a book I love Wise Man's Fear about music that I feel applies here.

"Think of music as being a great snarl of a city [...]. In the years I spent living there, I came to know its streets. Not just the main streets. Not just the alleys. I knew shortcuts and rooftops and parts of the sewers. Because of this, I could move through the city like a rabbit in a bramble. I was quick and cunning an clever.
Denna, on the other hand, had never been trained. She knew nothing of shortcuts. You’d think she’d be forced to wander the city, lost and helpless, trapped in a twisting maze of mortared stone. But instead, she simply walked through the walls. She didn’t know any better. Nobody had ever told her she couldn’t. Because of this, she moved through the city like some faerie creature. She walked roads no one else could see, and it made her music wild and strange and free.” 

mr_abomination27 karma

Shia surprise!

mr_abomination6 karma

I didn't even know it was based on a book.

Time to expand my reading list

mr_abomination3 karma

I would have so much respect for a law firm that showed up to all court meetings wearing capes. I'd hire them in an instant.

mr_abomination2 karma

Thanks for doing this. 3 questions for you.

1) how did you first get into game design?

2) any tipa for someone who really wants to get into game design but no idea where to start

3) would you suggest trying to get a job at a big video game company (bethesda, bungee), a smaller one (red barrels, projekt RED) or join or start a tiny indy group.

Thank you for your time.