My name is Harry and I created Zonder, the first real world exploration & travel game. AMA about mobile app design or how we’re making traveling more fun by turning it into a game!
Despite all the different mobile games and AR stuff that’s been released in the past few years, I couldn’t believe that nobody had seriously tried to make a game based on travel and exploring the world. The last attempt was probably Foursquare, back in 2009.
So I created Zonder as an exploration game where players can visit and collect real-life locations like restaurants, parks, shops and museums. Traveling is great, but I believe it can be a lot more exciting by turning it into a game or quest where you can keep track of the total progress you’ve made and things you’ve seen, instead of starting to forget your trips as soon as you get home.
I decided to ignore most of the startup rules around pitching, selling and getting quick revenue. I just wanted to make a great quality game, and it’s really paid off so far. With a small team, we’ve managed to make an app that raises the bar for the travel genre (with 4.9 stars on both App Stores!)
And finally, Zonder is completely free because I believe that everyone deserves to have a chance to collect their travel experiences. And we’ll never sell user data.
You can learn more about Zonder and find the download links on my website: zonderapp.com
AMA about problems with startup practices, what it takes to make a great mobile app with no prior experience and how we’re turning travel into a game! I'll try my best to address everything.
Edit: I'm still live so if you have any questions I'll keep on answering them until this thread is 24 hours old! Thanks for the questions so far!
Edit 2: I'll be sleeping for a bit, but feel free to leave your questions. I'll answer whatever's left over tomorrow morning. You guys have been awesome!