We’re the team behind Shadow Puppeteer, one of Nintendo’s “Nindies” that’s about to launch on Wii U™. AMA!
That concludes our reddit AMA. Thank you to everyone for participating! We had a lot of fun answering your questions. If you have any more questions for us, please feel free to bring the conversation over to Twitter at @SPuppeteerGame.
Hello everyone! I’m Catharina Bøhler, CEO of Sarepta studio, the developer behind the award-winning local co-op adventure, Shadow Puppeteer. Being one of Nintendo’s “Nindies” has been an amazing experience and we’re looking forward to releasing Shadow Puppeteer to Wii U this Thursday, Jan. 28.
Joining me today for this AMA will be: Marianne: Project Manager/Producer (/u/Vaffeldamen) Stian: 2D Artist/Level Designer (/u/Equiliari) Anna Lena: 3D Artist/Level Designer (/u/lianaboff) Klas: Technical 3D Artist (/u/kissklas)
We’ll be answering questions from now, 1 p.m. ET, through 3 p.m. ET. If you have a question about Shadow Puppeteer’s dev process, the game itself, or anything else Shadow Puppeteer related, go for it!
My Proof: Here is a photo of us exhibiting as one of 15 Nindies in the Nintendo stand at EGX 2015: https://pbs.twimg.com/media/CPqEgYhVAAAaFwZ.jpg
Here is a photo of us today: https://pbs.twimg.com/media/CZqQECIUMAAZ_uB.jpg