IndieGameGirl
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IndieGameGirl3 karma
Was it a challenge finding the right voice actors for your characters? I.e., did you know how you wanted the characters to sound when you were searching for talent, or did you discover this along the way? Also, how did the addition of voice acting change the way the game felt from your perspective as a developer who had been working on it for so long only knowing your characters' personality through text?
IndieGameGirl2 karma
What do you think makes Shadow Puppeteer different from other local co-op games?
IndieGameGirl8 karma
I was one of the 7 million people who played The Silent Age on mobile. I really enjoyed it. What did you revamp and how did you decide what to revamp in the PC version?
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