IamA - Guy who released my first game in January, THEN quit my job to work full time - in my basement - on the sequel AMA! - about business of indie games, development, finding contractors/help, quitting my day job, working at home on your own bus...
Paul here - indie game dev. Living my dream of working on video games in my basement. I went from driving an hour to walking down a few steps.
The last time I posted an AMA( https://www.reddit.com/r/IAmA/comments/1hdj4u/with_the_internet_and_4_years_i_made_a_game_paid/ ) I was struggling getting funding for my first game - during a successful launch I quit my full time job and now am working on the sequel.
Like many of you I began as a gamer dreaming of making games, then somehow managed to persist into making a game - having to learn not just game development but also about business, marketing, making trailers, finding outside contractors (for sound, music, 3D/2D art) and getting funding.
Proof: KS announcement about the AMA: https://www.kickstarter.com/projects/1718477862/void-destroyer-2/posts/1394376
Sequel Announcement Trailer: https://www.youtube.com/watch?v=DDbUKgadJ4M