We quit our jobs to create an original 2D online co-op game from scratch. It's like Monster Hunter but you can draw your own gear. Ask Us Anything!
We are a small team of developers who spent the last year creating a game called Artizens. It's a 2D online co-op platforming game, inspired by Monster Hunter and Megaman, where you fight hard boss monsters and features intense character customization, all the way up to drawing your own gear. You can learn more about the game at our Kickstarter page.
We started work on Artizens a little over a year ago. We all quit our jobs so that we could work on Artizens full-time and we cut our expenses as much as possible (mmm that ramen). Since then, we've hired a team, designed the game, coded the framework and tools that support the game, and launched a Kickstarter campaign to raise funding.
In this AMA are:
- Charles (artizens_charles) - co-founder and game designer
- Nash (artizens_nash) - co-founder and music composer
- Kai (artizens_kai) - co-founder and programmer
- Derrick (artizens_derrick) - programmer
- Simon (twinconceivable) - animator
- Howie (Howi3) - artist
We'll be here for the rest of the day. Please ask us about the game, game development, our history, anything you want!
UPDATE: Thanks everyone, what a great AMA! There are lots of things to read about Artizens here, so make sure to give it a read through. If you have more questions, come over to our subreddit at /r/artizens and post them. We look forward to hearing from you!
UPDATE 2: If you don't feel like reading through everything, Ludo Crew has written a great summary of the top questions and answers from this AMA.