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zubjabbajuju1 karma

Thanks so much for answering! I will keep an eye out for the article.

I'm glad you said "finish it" too, because I see a lot of projects get out of scope really quickly, or they just kind of want to work on their little pet idea indefinitely...

zubjabbajuju1 karma

Any tips on starting a video game company? Would you say just "go for it" and start developing, or is going out and getting industry experience to see how others do it better? How do you balance a need for funding with making the best game possible?