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yankeesfan13846 karma

Why did you create a business model where in order to turn a profit, your product would have needed to be a huge success? Why didn't you start out with a much lower budget so you could turn a profit with only a few thousand sales, and then increase your budget once your name was out there and you could expect more sales?

yankeesfan1326 karma

Who is your favourite Russian goalie and why is it Sergei Bobrovsky?

yankeesfan1319 karma

When unions were made, work conditions were a lot worse than they are now (for the most part). Unions fixed a lot of those problems.

It doesn't need to be black or white. If there is a company or industry that generally treats their workers well, there isn't much of a need for a union. If there is an industry that still treats their workers like shit, a union would really help. It seems like too many people are either completely pro-union or anti-union, to the point that unions are stuck in their current state.

yankeesfan1319 karma

Which is exactly why you should start out by making a very low budget game on your own, and then if that picks up, you can start to increase your budget for future releases.

There may not be much profit in it, but the only thing that you risk is your time. If you do what OP did, you still have little opportunity to profit, but you also start with a significant amount of debt.

yankeesfan1317 karma

What would it take to get rid of NSLs? Is it something the president could do through an executive order, or would it require Congress?

Along those lines, is there a list of politicians who want to abolish them?