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xxswatelitexx9 karma

Any plans for variations of city location types later? Most if not all current "city type dungeons" are based on the planetary surface. Variations could be Sub Orbital \ Underground \ Under the ocean etc.

[ I understand full well the impracticality of having to find them in such odd locations, but exploration is about exploring and finding unique things in unique places also ]

I know its old but I just want to suggest Star Ship Troopers Warrior Bugs \ Hive planets would be a delight.

xxswatelitexx7 karma

I hope you don't get irritated from me asking this, but one thing I loved about the Concept was this image: http://i.imgur.com/l4Yp1GD.jpg

Especially the part of the UI where it displays Speed modifications \ Jump Modifications and Perks. Will the whole system of partial protection to elements ever make it out of Concept stage - or is the plan to always keep it binary? ( you either have the suit protection or you don't )

xxswatelitexx6 karma

My purchasable pets mod does give you a bit more functionality to pets. One being that would be able to take them to the planet. They just will be tied to a location ( the pet house specifically )

Though I still need to update it to the latest stable patch.

xxswatelitexx3 karma

A day or two really. The fix is simple ( as far as I am aware ) - but I have a few things I need to do before then. Shouldn't be long. If you already have the pet - there should be no issue. Its only for people who did not have it prior to the update. The recipe system essentially changed slightly so it doesn't show up in the store.

xxswatelitexx1 karma

Sounds great - Would be nice to see a little floating space station \ rock in the middle of no where.