Hi Rand,
Thanks for your time. I know that exploration of an environment is one of the key ingredients to the Myst series and will also be used for Obduction, however I was wondering, how are you hoping to use the new UE4 to not only expand on that theme, But with new technology and a new franchise what other gameplay elements can we look forward to in the new game?
Also in addition, Your games really inspired me to become a 3D artist. What advice can you give to someone looking to join the industry? Being that you have experienced all sides of production, is it better to be indie, have a producer or a mixer of both? Thanks again!
xerafenix12 karma
Hi Rand, Thanks for your time. I know that exploration of an environment is one of the key ingredients to the Myst series and will also be used for Obduction, however I was wondering, how are you hoping to use the new UE4 to not only expand on that theme, But with new technology and a new franchise what other gameplay elements can we look forward to in the new game?
Also in addition, Your games really inspired me to become a 3D artist. What advice can you give to someone looking to join the industry? Being that you have experienced all sides of production, is it better to be indie, have a producer or a mixer of both? Thanks again!
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