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xavium1 karma
Hi there,
I'm currently studying towards a games programming degree, hopefully somewhere in the multiplayer side of things... I'm also part of our own independent games studio as well.
My question is how do you distribute creative control effectively, and how is it done in a bigger company?
Thanks for the AMA, and good luck with your project! :)
xavium1 karma
It sounds like you guys have the right idea!
Thanks again, this helps a lot!
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