wellhelloitsdan
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wellhelloitsdan3 karma
What’s the point of making breakable or openable content, like weapon racks, floor tiles, or bookshelves, that almost never give any kind of worthwhile loot? Why not hide something really valuable in there, once in a while?
wellhelloitsdan3367 karma
One of the major radio stations in my area is known for something called the "War of the Roses" where they (allegedly) help their listeners do things like catch cheating spouses by calling them and pretending to be a florist and asking the person who they'd like to send a dozen free red roses to, and then they put the significant other on the line and drama ensues. What's the real story behind those types of things?
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