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urban_tarzan2 karma

Sounds interesting. So the general idea is to use conventional teaching methods to introduce a topic, and game-based ones to explore/reinforce it. Do you have educators and such working on how exactly "gamifying" specific curricula would work? It seems like something that requires very precise, well-thought-out design that is unique to each subject area.

Just my opinion, but I really think you should emphasize this aspect of Atlantis. Not only does it give potentially interested parties a clearer picture of exactly what it is your new classroom model is like, but also is, to me at least, a large part of the appeal of an experience like this. I'm guessing the reason this isn't on the website already is that you haven't yet had time to develop it, but a course demo of some sort would really help people understand what is unique and interesting about your idea.

Best of luck to you, this is a really cool concept and I hope you can take it far!

urban_tarzan2 karma

I'm curious, do you think you could give a rough overview of a typical "class" in any subject area? What sorts of methods/techniques might you use that would make the online-based setup more effective than a traditional one?