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udioDeep7 karma

What were you doing before getting into game development full time?

Do you have a degree?

How many ideas did you put down on paper, or whitebox, or whatever your ideation process is, prior to arriving at the one you finally stuck with for Thrive?

When you first started with Unity, did you envision developing for the mobile platform or was it something that arose through experience?

When working solo, how did you motivate yourself to continue the grind? -- I freelance, and I take mostly short term work because I tend to struggle to motivate myself to continue my own projects after working on them for a month or so. I'd love to hear about your experience working towards success so that it might help me continue to work on something of my own for longer.