First off, just want to say that I am a huge fan of Castle Crashers and BattleBlock Theater, and my friends and I are all ready to marathon Pit People tomorrow. Thank you for making great games for those of us who still enjoy couch coop. My question for you is this: Both BattleBlock, Castle Crashers, and from the looks of it, Pit People, are all pretty outlandish. How do you decide what to include in your games plot and content wise, and what made you decide to focus on completely different types of gameplay with every title?
tyranozord8 karma
First off, just want to say that I am a huge fan of Castle Crashers and BattleBlock Theater, and my friends and I are all ready to marathon Pit People tomorrow. Thank you for making great games for those of us who still enjoy couch coop. My question for you is this: Both BattleBlock, Castle Crashers, and from the looks of it, Pit People, are all pretty outlandish. How do you decide what to include in your games plot and content wise, and what made you decide to focus on completely different types of gameplay with every title?
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