Highest Rated Comments


tyeishing133 karma

I don't have anything to add- yeah the reddit marketing sucks, it's opportunistic for sure. Only thing I will say is that it's generally pretty well received and I follow the sub's particular rules.

tyeishing71 karma

None of the story is procedural- I have a lot of respect for things like the Nemesis system in shadow of war, but I didn't think it was the right move for Yuma Will Burn. Yuma Will Burn has what I like to call mechanically influenced storytelling. In The Walking Dead game for instance, that game has some stellar moral quandaries to puzzle through, despite that though there's a sense of detachment from Lee's do-or-die circumstances. Even if NPC death is totally on the table, the audience understands that Lee is going to be fine and the story will continue despite their choices. The intended permadeath experience of Yuma Will Burn is to disempower the player in moral choice moments to give their decisions greater drama and depth.

tyeishing60 karma

I did research obviously, can't say I consulted anyone with a degree though. That second thing sounds awesome though! I believe firmly in the moral and ethical value of video games.

tyeishing56 karma

Your spirit of journalism is something I respect. Can't say I've ever farted so bad I can't stand to stay at my desk- although as a matter of fact my cat did vomit on the carpet today and while I was polishing of the demo!

tyeishing40 karma

The name Yuma was chosen because Yuma is the hottest city in the continental US- Fire is a motif used throughout the game. Sadly I don't think Yuma Arizona has quite the same density of crucifixions and opium that I needed for the game. Yuma Will Burn is set underground, but the surface world is somewhere in Mongolia or Russia.