twofordinner
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twofordinner3 karma
That's excellent news. I do believe it is a pretty fundamental topic and regret to see that most game programs are so focused on existing engines and miss an opportunity to introduce students to the organic relationship an engine used to and can still have with the game.
twofordinner2 karma
Sounds really great. How far do you go, though? Do you train people on existing game engines (eg, Unity, Unreal, etc.) and or do you introduce your students to game engine architecture issues, low level programming (C/C++)?
twofordinner10 karma
Can you elaborate on the curriculum? Games are such a broad field. I am curious as to what your students may expect to achieve in a year.
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