twofordinner10 karma2020-05-17 08:56:28 UTC
Can you elaborate on the curriculum? Games are such a broad field. I am curious as to what your students may expect to achieve in a year.
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twofordinner3 karma2020-05-17 13:30:23 UTC
That's excellent news. I do believe it is a pretty fundamental topic and regret to see that most game programs are so focused on existing engines and miss an opportunity to introduce students to the organic relationship an engine used to and can still have with the game.
twofordinner2 karma2020-05-17 12:29:08 UTC
Very interesting. What do you cover in the Game Engineering module?
twofordinner2 karma2020-05-17 13:11:23 UTC
Sounds really great. How far do you go, though? Do you train people on existing game engines (eg, Unity, Unreal, etc.) and or do you introduce your students to game engine architecture issues, low level programming (C/C++)?
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