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tuanvivid55 karma

Busted!

tuanvivid13 karma

If you have a strabismic patient cover their good eye and gaze in all directions, they should not have any restrictions. Now, with both eyes is where they struggle. Strabismus is mostly a perceptual issue, meaning the brain doesn't know how to use both eyes together. We are essentially rewiring the brain on how to gain proper binocular vision.  

As far as the treatment, we start the activities/games at the angle of their eye turn. As they continue to play, the suppression zone starts to shrink as well as the brain understanding how to fuse the images. With each session, the angle decreases until they are aligned straight.  

A small study was done in Europe with 19 adults. It showed that 60% of people improved between 1 and 3 lines on the acuity chart with just 8, 40-minute sessions over a couple of weeks. We are also in the middle of a study at UCSF, a researcher at SUNY is getting ready to start one which uses our software after putting people in the dark, and we will have something else to announce soon as well! The clinics with our device have been successful. Most are seeing at least 5 amblyopic/strabismic patients a month and I haven't heard of one not completing the program.

tuanvivid9 karma

A final price hasn’t been determined. A binocular vision specialist will oversee all use of the software, so there will be a price for the software and a separate cost for the consultation.

tuanvivid8 karma

We haven't had any reported adverse effects by clinics or researchers. The average time really depends on the degree of the condition. A refractive amblyopic individual, meaning they have a much larger prescription in one eye than the other, typically will take a shorter time to treat than someone who has a constant eye turn.

tuanvivid7 karma

We are currently planning on supporting Oculus Rift, HTC Vive, and Gear VR.