Highest Rated Comments

throwsaway7592122 karma

Seems like a cool game that you're making. A few questions as a Lil' Witch Aca fan:

  1. How involved will Yoshinari-san be involved except for the creation of an original story, art direction for character customization?

  2. How involved is Trigger with the VR game? Seeing as how the last Little Witch Academia game didn't fare well, one would think that Trigger would want more oversight on any future games with their own original IP branding. IF Trigger is involved, what is the extent of their involvement, will they be animating an original sequence for you guys?

  3. How involved will the seiyu's be for the game? Will you be bringing back everybody to voice new lines for the game or will you be re purposing existing dialogue supplemented by text?

  4. Will you be bringing back YURiKA and Yuiko Ohara for an original song for the game since they are also tied to the franchise?

  5. Your other game BE THE HERO seems to garner a "mixed" review where-in it's fun concept but underproduced. I can't seem to find any other information about the game except that it seems you had some of the concept arts produced all the way back in 2017, and the only components seem to be befriending and racing. Can you go into more detail as to what we can expect that's not a bullshot meant for promotional purposes?

  6. $47,314 that you're asking for on kickstarter, after the fee's you'd be looking at around $40,000 for the development of the game. Having asked the things above, the number seems very small even for a VR title and with less than a year until release. The campaign for kickstarter started on July 3rd 2019 and ends in 7 days. Why are you only coming to do an AMA now during the "final" stretch? Also will you be transparent and open about how the funds will be used? Seeing as how you'll be at CR Expo, TGS and AnimeNYC, from my personal experience doing those press shows cost more than 40k for sure. Is the asking amount quite small especially producing it for 3 platforms?

  7. Why did you decide to rebrand your company with only 1 game currently released?

I'm sure that you guys are fans of the series yourself and Studio Trigger, which is why you want to make the game, but with the gaming community having been burnt by kickstarters like Mighty No. 9, Shenmue 3, etc. I'm sure people both fans of the series and community would feel more at ease if all or even some of the main points are answered. Thanks.

throwsaway75926 karma

Thank you for the response.

throwsaway75923 karma

As /u/Nes370 said, I also put it last since it pertained more to my curiosity but also to give the devs a chance to openly answer. Also more often than not, they’ve already put one game out under their old name, EXPVR, in gaming a lot of companies try to rebrand to get away from either negative press or botched releases. So no, I don’t think I’m trying to find a thing to harp on but more so want to know why they would move away from an established name. And their reason is valid. Also changing a company name maybe before a product is released and during its initial stage might not be uncommon, but this also isn’t their first go at things.