teamICEWAVE
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teamICEWAVE96 karma
Andrew: Flamethrowers are interesting. Our robot is not terribly worried about them. We used metallic tape to seal any holes that lead to any critical systems, specifically to protect against flamethrowers. In our recent fight vs. Chomp, the flamethrower did do some damage to a couple of wires inside the upper engine armor, but only because we left one hole uncovered by accident. Beyond that, it just warmed up the frame and armor a bit. I have heard people speculating about using a flamethrower to 'smother' our ICE, and stall it out. I am not sure that would work, but I would be interested in seeing it happen.
teamICEWAVE85 karma
Marc: Tombstone's blade is shorter, thicker and only in the front. He's probably a little more powerful, but way less armor than us.
Angie: I think this is another fight that would hinge on our driving. Fact is, I fear that if our blade contacts his, ours loses. We're on the wrong side of all the strength dimensions compared to him. We'll need to keep our hits on his back and sides, which is no small task. He's very maneuverable.
Andrew: Yeah, it all comes down to driving against Tombstone. Spinner versus spinner is a dangerous fight.
teamICEWAVE76 karma
^ this.
But really, we have no idea. It would be horrific to say the least.
teamICEWAVE105 karma
Andrew: Yes. That was totally a calculated move. I knew the floor would be a dark steel color, and with only 3 minutes in a fight, you don't have a lot of time to look at the other robot mid-fight. At a quick glance, you may not catch the darker tips and might make some errors with spacing. I don't know if it actually came into effect that way, but that was the thinking behind the paint scheme.
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