I haven't completed every single puzzle in the game, but I did earn the platinum trophy and I want to thank you for the awesome experience!
Now for a question:
A lot of people have been criticizing the game for it's lack of a traditional story, and I'm just curious to hear about design process behind the stuff that was implemented. Do you feel like the story is secondary to the gameplay, or is the story part of it? Also, why are the theater clips so incredibly long? I honestly wasn't able to finish them.
sweenster9813 karma
Big fan of The Witness!
I haven't completed every single puzzle in the game, but I did earn the platinum trophy and I want to thank you for the awesome experience!
Now for a question: A lot of people have been criticizing the game for it's lack of a traditional story, and I'm just curious to hear about design process behind the stuff that was implemented. Do you feel like the story is secondary to the gameplay, or is the story part of it? Also, why are the theater clips so incredibly long? I honestly wasn't able to finish them.
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