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stevenr4126 karma

Older games, specifically ones with isolated singleplayer experiences, benefited from cheat codes for a handful of reasons. Certain players prefer that play style, other players find the cheats necessary to play such as visual or motor-control issues.

Sadly, there are now a few stronger reasons as to why modern games don't implement cheat codes.

First, as many modern games moved towards sharing joined experiences with people, putting cheats into those games allows some players to gain an unfair advantage over others. In my career, I have discovered that cheats hurt more than they help in games with multiplayer.

More importantly, any and all features in games (including cheats) require development time, design efforts, and discussions on the implementation. Opening up a game console and typing in a code or pushing buttons in a hidden order often does not meet the quality of user experience expected in many modern games.

I'll admit, what I wrote is my personal understanding, observation, and opinion on cheats as a game developer. Others may not agree with the above points, but that's why I believe modern games do not include cheats (as often as they used to).

stevenr445 karma

How do you think your life would have turned out if you were born male instead of female?

stevenr428 karma

Hello u/Gloomy_Goat_7411

I worked in web development for 7+ years, many of those years were in web security, before I joined Bungie.

There are positions at Bungie where Security Engineer experience is required. I'm not fully knowledgeable on positions that are open or available at the moment, but I can tell you with confidence that Security is a desired skill in certain roles at Bungie. This includes website security for the Bungie site, as well as game security to assist in detecting vulnerabilities and preventing players from cheating. However, I feel like it would be irresponsible of me to not mention this extra part, it is better if you also have experience in game development, data analytics, and/or soft skills such as communication.

stevenr424 karma

(Not Aldridge, but would like to share my experience)

I was fortunate enough to attend GDC (Game Developer Conference) earlier this year, and through my discussions with developers across the industry I learned that Bungie has had an impact in various ways across the industry.

There were a few concepts and ideas in game design that came out of Bungie early on. One example, (I don't know who first came up with this) the concept of "Finding the 30 seconds of fun" in game development being one of the first core steps was mentioned in "The Making of Halo 2" (in the special edition of Halo 2). Before joining Bungie, this was one of my first introductions to thinking about games from a designer perspective. I overheard this mentioned a few times while attending GDC.

As for Culture, Bungie has made a dent in the industry when it comes to being inclusive to all types of people. In the "Destiny 2 Showcase 2022", Bungie had developers of different races and genders talk about their experiences. The head of Bungie, Pete Parsons, is known to speak up about issues of inequality and discrimination. This exposure has helped encourage the next generation of developers to know that they can be a part of this industry even if they're not a white male (I'm not a white male), as well as to give an example to other companies on what a gaming company culture can be. I know these things have had a real impact based on conversations I personally have had with developers from all over, at all skill levels, at locations like GDC and in online communities.

It goes without saying, I'm very proud of Bungie and I am thankful I get to work at a company that takes game design and culture changes across the industry seriously.

stevenr422 karma

When professional gaming studios grow above a certain size, the overhead cost of changing technologies becomes increasingly expensive. The cost of training employees, IT costs, licensing costs, and the risk of getting something wrong.

Those costs and risks tend to outweigh the benefits of using open-source software in professional gaming studios. I've personally seen a recent change in direction in the industry to be more flexible and open, but as it stands right now, adopting open-source or external software usually does not come out on top as the best business decision.