Highest Rated Comments


springheeledjak24 karma

Dustforce is one of the most exhilaratingly fun games I have ever played. Although I kind of sometimes hate you guys for making a game that is so singularly, unbelievably frustrating that I sometimes want to launch my gamepad down the hallway :P

On a technical note, though, I'll admit I'm really, really impressed with the tech (and I'm one of those snobby systems-programmer types); it's pretty, fluid, and well-animated, and yet doesn't kill my system. How do you go about generating the sprites, and how do you manage to keep the game's framerate smooth with that much to render?