Highest Rated Comments


soul_candycorn8 karma

Hi Brad, I signed on as a backer after hearing you talk about the game on the Giant Bomb E3 cast.

I've heard you describe the game as having roguelike elements, including permadeath. How will saving work in the game? Will saves be tightly restricted (as in many roguelikes, or in Ironman mode in X-Com), or will players be free to keep multiple saves to allow them to reload if something happens that they find especially distressing? Personally I prefer the latter route, as I can find choices a bit paralyzing when I know I can't go back on them, although I certainly understand the appeal of the no-looking-back approach.

Best of luck with the Kickstarter!

soul_candycorn1 karma

I've read you mention your enjoyment of comics in the past. Have you read Warren Ellis' Transmetropolitan, following the adventures of a futuristic Hunter S. Thompson-inspired political reporter? How would your reporting change if you had a bowel-disruptor gun?