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sonofsarcasm7 karma

What are some tactics and methods used by devs to keep people coming back that: 1. Failed, 2. Worked out well, and 3. Didn't do so well, but well enough for the devs to continue implementing it?

sonofsarcasm5 karma

TBH I lost some really good friends who spammed the Invite friends button on Candy Crush.

What is the general industry consensus of gamers, and how has it evolved through the years (from the Magnavox Odyssey to the current generation)?