First question- is there some adventure game in particular you take inspiration from when you designed this game, some kind of gold standard that you aim to either reach or surpass? For some reason I'm thinking of Sam and Max: Freelance Police when I see Jones, except Jones may not be quite as strange in the head as Sam.
Second question- will there ever be more but longing glances between Suze and Jones, or should I steel my heart for another "start of a beautiful friendship"?
skyscraperswede3 karma
First question- is there some adventure game in particular you take inspiration from when you designed this game, some kind of gold standard that you aim to either reach or surpass? For some reason I'm thinking of Sam and Max: Freelance Police when I see Jones, except Jones may not be quite as strange in the head as Sam.
Second question- will there ever be more but longing glances between Suze and Jones, or should I steel my heart for another "start of a beautiful friendship"?
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