Highest Rated Comments
seifertc155 karma
customization
Tons! Jack was a lead on Mechwarrior, which had insane levels of customization. We loved that game and that level of detail and we want to replicate that kind of experience with Starfighter.
/Coray
seifertc98 karma
We plan to fully support HOTAS and will also have configurations (that are customizeable) for mouse and keyboard and gamepads.
/Jack
seifertc82 karma
I love Clint Bajakian's music! We haven't spoken to him, but now that you mention it, we probably should. He's an awesome guy. We currently have a few different composers we're working with.
/Dave
seifertc207 karma
It's truly a space shooter renaissance right? Good times for people with joysticks :)
Our focus is combat and hard science. Everyone else is doing a great job exploring mining, shipping, raising an interstellar pet, etc. We're focusing on making the most badass core combat you've ever seen.
You want to fly for an hour to find a planet and then name it? That's actually pretty awesome, but its not what our game is all about. Our game is all about jumping into a hard science, Newtonian physics environment, blowing stuff up, gearing up your ship for the next match, and then blowing more stuff up!
/Coray
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