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rstockto3 karma
Regarding the limited license. One of your reasons for avoiding OGL was that in that fully open environment, some (too much) of the content created was less than great. My question is, now that we have our first LL product out there, did you review or approve Ryan's concept or content to ensure it met some minimum quality standard or alignment with what you have coming? And if not...what, besides the $50 entry fee and general market forces, is the limitation against producing crap?
rstockto2 karma
Is Chalker's "Well of Souls" one of the themes that The Strange is going for? For example, I recall one character becoming a sentient, mobile tree when they go through the portal--to fit the the world she goes to--and her attitudes and skills adapt almost immediately to her new form and world.
rstockto1 karma
Actually...how will Strange XP work with regards to the broad long term benefits...rich, a permanent artifact, etc? (versus how it would work if you left your "home" area for somewhere else, in Numenera)
rstockto3 karma
Are you planning to get a "convention" or "demo" engine going, and if so, what would that look like? I know that UCON in Ann Arbor/Ypsilanti is next month, and it currently doesn't have any Numenera events.
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