punkerdante182
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punkerdante1823 karma
Hi Henry,
I absolutely loved you in Korra. I actually met you back in october in Royal Oak Michigan thanks for being awesome. I've been looking for some good books to read any suggestions? And come to Detroit sometime I'd love to grab a drink with you!
punkerdante1822 karma
Hmmmm I'll have to try that. On a more game design focused note. How did you subvert player expectation when solving the metroidesque puzzles? You explicitly pay homage to metroid by starting in the middle and going left which was the core game lesson for the first metroid (i.e. before that you had to move right to progress metroid told you you could go left as well) but then proceed to elegantly subvert every other trope of the MetroidVania genre. Was that your goal setting out or did you come back to those puzzles later and change things? Also what was your thought process behind all the guns?
punkerdante1822 karma
dude how the frick do I beat that bug boss? It's the one that like leans back and shoots a couple enemies at you sometimes. I can't beat him.
punkerdante18229 karma
Flawless comment with scott pilgrim reference....upvote for griffindor!
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