poorgamedev
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poorgamedev2 karma
Hi Chris, so you have now mobile game published by a publisher (505) and by your company. What can you tell about the experience so far in the wild west of mobile game publishing? What is your tactics on user acquisition, analytics, etc?
poorgamedev1 karma
Thanks for the response! Anything you could add about "Super Awesome Quest" app discoverability since it is self-published in Philippines?
poorgamedev6 karma
How's the experience so far with the Kickstart campaign for Legends of Fire & Steel?
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