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ponchedeburro3 karma

C++11 has delivered some very nice tools in terms of readability and ease-of-use. What are your thoughts on not being able to use a 3-year old standard just because your choice of tools (VS2010) are limiting you?

ponchedeburro3 karma

I like your "new" Brew Master collection. Do you have any future plans making new IPAs?

When you took your respective degrees, did you have any idea that you would end up in the beer business?

ponchedeburro1 karma

During a graphics course at my university we saw a presentation of the graphic effects in Starcraft2, mostly focusing on SSAO.

How much work do you put into getting the right feel with graphic effects? Is that something you write tools for or is it more in the area of just turning some knobs to adjust the shaders? I love the idea of writing tools for game programming, but I also have a passion for graphics.