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pdx_shams198 karma

Hey Golwar!

Thankfully advances in technology have enabled us to do all city management calculations locally on your PC. We don't have to do them in the cloud anymore, which you know, was the ONLY way to do it a few years ago.

ROME2 DLC incoming.

pdx_shams109 karma

Somewhere between SC4 and Cities XL? We don't want to go overboard and Dwarf Fortress it - but still allow depth. We expect modders to do really, really hardcore stuff. Depending on what people ask for we're shift post release content/feature in that direction.

pdx_shams105 karma

Paradox is a Swedish company, Colossal finnish. At least 30% of the audience will be German - you do ze math :)

pdx_shams78 karma

Best question so far.

Devs?

pdx_shams71 karma

Generally at Paradox - we follow a "reverse peel the onion approach" - ie we make a base game that's as solid as can be. We then follow up and add layers to the onion making the game experience deeper and bigger.

Sometimes we add really specific stuff - say Muslim rulers for Crusader Kings 2 - (with the Sword of Islam expansion) while at the same time we general gameplay improvements/features for the game - new provinces for everyone, the claim system, new events, new empires.

People who want to play the specific muslim stuff can buy the expansion. The rest get a ton of free features/content.

The idea for Cities Skylines is roughly the same. We want to keep adding a lot of free stuff and do paid DLC for stuff that's either cosmetic or fairly specific.

As long as people keep playing and want more content we want to keep adding.