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ordonator2 karma

In your view, are there any games that effectively strike a good balance between something like Legend of Zelda (where the player mostly tells their own story) and the Last of Us (where the player mostly follows along with the story the game has to tell). As a game designer, I often find myself caught up in a struggle trying to preserve a more self-informed experience against the structure that narrative designers often want to impose (with good reason).

Have you played House of the Dying Sun? I'd be very interested to know what you thought of it. I adored X-wing. Thanks for the AMA, I'll be sure to follow up on Starfighter Inc.