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ohmybabe13 karma

So on the face value, Pyre sure doesn't look like a combat-centric game compare to your previous titles since it plays like a "sports" game but I beg the differ. I think it is still very combat-heavy game because getting your hands on the "ball" require player's finesse and characters' abilities, the goal is just an add-on. So my question is which way would you prefer the majority of your audiences perceive the game? Would you like them to perceive it as a sports game, or lean towards thinking it is a tactic heavy fighting game with a little sport twist in it? I know the wonder of this game is in-between those 2 lines. Aaaaand congratulations on the launch, I can't wait for Pyre.