Highest Rated Comments
nuez_jr414 karma
Draw Something had use-'em-forever color packs for purchase. Over even a moderate time span it was easy to save up and acquire every one. Drawception has single-use color packs (and other limited-use power ups). My first thought was 'hey,now that's doing purchases right' since it's a continuing revenue stream.
What makes a good in-app purchase model good? What makes a bad one bad?
nuez_jr1 karma
Is there any reason to prefer (or not) a single-app release that unlocks full content via an in-app purchase over publishing two apps, one a free demo and the other the paid full version?
nuez_jr484 karma
You're the first "white hat" game lawyer I've ever heard of. Is everybody else on the Dark Side?
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