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narvius4 karma

Approximately how much code comprises the main "simulation engine" in Opus Magnum? Is it generally "clean", or does it contain a lot of accumulated patchwork? I'm specifically not interested in the display/animation aspects, just the pure computational part of it.

'cause I'm curious if this thing that enables elegant solutions is itself another elegant solution.

narvius1 karma

Any chance for a quality of life patch for SpaceChem? In particular sane support for larger resolutions and storing several solutions.