Highest Rated Comments


morfidon10 karma

Everyone likes customizing their UI, but addons take fun of game. You have to look at the colorfoul icons / bars instead of enjoying fight.

Because of upcoming html / javascript layout and because of so much possibilities coming from this approach to that topic will you prevent making addons that affects gameplay like addons that takes fun of making moves yourself (like the one that decides which spell to use based on enemy / ally HP)?

morfidon3 karma

Yesterday you said on stream that there will be also some 'static keeps' not build by players. How is the system of keeps will work? If the realm lose their keep will it affect them? Will there be any bonuses connected to keeps?

morfidon2 karma

I understand of good things coming from that approach but there needs to be limitation for API. Otherwise for instance people might make an addon that will show you circle of the range of the spell / shoot.

Because of addon like that it wouldn't require as much skill to know when to stop moving and cast.

In daoc for example you had to calculate on your own when you will get that last 1-2 shots of your bow. If you calculated it wrong you didn't kill your target.

With addon like this it would require less thinking / less skill and instead of enjoying fight people would look at the circle.

It would be 'must have' addon because of advantage it gives. I hate things like that and I'm sure most people hate it. Please be careful in implementing API.

The good thing is that all of us backers will be able to test it / exploit it before the game will show up :)