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mod_ana_s41 karma

  1. The most obvious ones we've done over the last two days are the changes to enriched wisps - these were spawning rather more often than we had intended, and it was possible to exploit their random spawns by hopping worlds. We also hotfixed out being able to spam click wisps for faster memories (sorry).

  2. There aren't any plans for this at the moment. It was something we discussed during development and internal feedback - but as there are 12 tiers it's difficult to get 12 obviously different colours and it was anticipated that it might look a bit odd. In the end it was determined it would be better to differentiate them with size and shinyness, rather than colour.

  3. We are aware of this and I was looking into it today. It's been passed on to the graphics department to look at but I'll chase it up tomorrow :).

  4. I hope so! Perhaps Mod Hew would be able to say more on this one, but there is certainly some underlying story to Divination which I really hope will be explored in the future.

  5. Haha! No, sorry. He dead.

mod_ana_s17 karma

I'm off now guys - getting late here :(. It was really great to get all your questions and I'm really sorry for the ones I didn't get to! Thank you all for coming and chatting with us!

Obligatory cat gif, because it's reddit - and it accurately represents how I feel after this!

mod_ana_s16 karma

The skill hasn't been in development for 3 years. It's been in development since about February this year :).

Divination was intended to be a simple skill - it's a gathering skill, like Woodcutting or Fishing. Dungeoneering is a very different skill to compare it to - and we were never aiming for that level of complexity. Also, I think it's worth bearing in mind that all the other skills have had years of additional content added on to them - which Divination hasn't had yet.

The most effective way of training is converting memories into XP (of course there are boons and enriched wisps and enhanced XP that allow for more effective ways within that - but basically you want to gather memories and convert them into XP if you want to train the skill). The items are there as 'rewards' - you don't get much XP for making them but they should be useful elsewhere. If you're only interested in XP then there's no reason to make the items other than the boons.

It is planned that the energy from Divination will be used in the next skill.

mod_ana_s15 karma

The enriched memories from wisps are given at random. Your chance to get them goes up as you increase your level within the tier (a tier being level 20-29, for example) - then when you move on to the next tier it drops down again. We've seen some similar feedback on the forums so we have been double checking that this is the case!

There are no plans to change the springs currently. If we get a lot of feedback on it then we'd obviously look into changing it :).

I really don't want to give a concrete answer on your last question because Mod Hew is sat next to me and I'm scared but... I think...so?